I managed to build up to, and then past, the City of Gauntlet in the past week, which is actually something of a departure from how I’d planned to build the map for the game. My primary reason for doing so was that I want to avoid building desert areas for the moment, in the hope that in the next iteration or two of the tilesets I’m using, the desert area will get fleshed out a bit (at present, it is painfully basic).
There are 23 new screenshots on the sidebar that show off not only the City of Gauntlet but the region surrounding it, which I have taken to calling the Gauntlet Plains. This regional naming scheme is helping me prioritize development, and overall I seem to be keeping up a decent pace.
The City of Gauntlet, in New Sosaria, can be considered as being analogous to a fusion of Trinsic and Serpent’s Hold — it’s the military city that houses the various knight orders on the island. Geographically, it is also the Sosarian city that is closest to the Ophidian capital, and it is defended by tall, strong walls out of fear of an invasion.

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