I get the strangest emails sometimes. A gentleman by the name of Anthony sent me the following via the contact form while I was away in England.
Thank You!!! Thank You !!! Thank you!!!
Please kind sir continue your awesome work. Please let me know when it will be complete I will pay 60$ u.s.a to play it. Please kind sir I hope you will not quit this project I love Ultima Games to the MAX. Please finish soon I’m dieing to play it.
First off, Anthony, you’re welcome.
And if Anthony will forgive me, I would like to make use of his note to highlight a couple of important realities that are at work in this project.
Important Reality #1: Time
This project is currently being worked on by one guy (that’d be me). In and of itself, that’s not a bad thing — I find it quite relaxing to build another couple of map areas in an evening, and to think about how I want to shape the story.
But what that means is that the project will take a while to finish unless more people are willing to help out. I wouldn’t expect to see this project approaching release status for at least another three years, in all honesty.
Mapping takes time. Scripting events takes time. Writing and implementing dialogue takes time. Tying it all together into one cohesive, playable entity takes time. And I’m just one guy.
So if anyone out there wants to see this project come along a little bit sooner, or wants to see it hurry on up, and if anyone out there also happens to have some passing familiarity with Neverwinter Nights’ development tools…I encourage you to volunteer at Lost Sosaria!
Important Reality #2: Money
I cannot legally, do not intend to, and will not accept money for this project (although I do appreciate the offer).
Important Reality #3: Information
Anthony asked to be informed when the project was nearing completion. I’ll go one further and give advance notice of each milestone release to him and anyone else who asks.

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