Ultima: Iris updated
This open-source 3D client for Ultima Online has been updated to version 2520, for both Windows and Linux. Updated installer files can be downloaded from the project website, or via the project entry here.
This open-source 3D client for Ultima Online has been updated to version 2520, for both Windows and Linux. Updated installer files can be downloaded from the project website, or via the project entry here.
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Produced by: Team Exult
Website: Exult at Sourceforge
Releases:
* [drain file 299 url Windows Binary] ([drain file 299 size])
* [drain file 300 url Mac OSX 10.3] ([drain file 300 size])
* [drain file 306 url Sharp Zaurus] ([drain file 306 size])
* [drain file 303 url PocketPC (ARM)] ([drain file 303 size])
* [drain file 307 url PSP] ([drain file 307 size])
* [drain file 297 url Fedora - Game] ([drain file 297 size])
* [drain file 305 url Fedora - Tools] ([drain file 305 size])
* [drain file 304 url Fedora - Exult Studio] ([drain file 304 size])
* [drain file 298 url Source (RPM)] ([drain file 298 size])
* [drain file 301 url Source (.tar.gz)] ([drain file 301 size])
* [drain file 406 url Nokia 770/M800 - Program] ([drain file 406 size])
Additional Files
* [drain file 309 url Black Gate Sound Files] ([drain file 309 size])
* [drain file 313 url Black Gate Sound Files (Roland MT-32)] ([drain file 313 size])
* [drain file 294 url Black Gate OGG Music Files (1 of 2)] ([drain file 294 size])
* [drain file 295 url Black Gate OGG Music Files (2 of 2)] ([drain file 295 size])
* [drain file 310 url Serpent Isle Sound Files] ([drain file 310 size])
* [drain file 314 url Serpent Isle Sound Files (Roland MT-32)] ([drain file 314 size])
* [drain file 407 url Nokia 770/M800 - Data] ([drain file 407 size])
* [drain file 403 url Nokia 770/M800 - Music (mono, low quality)] ([drain file 403 size])
* [drain file 404 url Nokia 770/M800 - Music (stereo, higher quality)] ([drain file 404 size])
Exult 1.4 (unstable)
* [drain file 285 url Exult 1.4 (Windows)] ([drain file 285 size])
* [drain file 534 url Exult 1.4 (PocketPC - ARM4)] ([drain file 534 size])
* [drain file 535 url Exult 1.4 (PocketPC - ARM5)] ([drain file 535 size])
* [drain file 283 url Exult Studio (Windows)] ([drain file 283 size])
* [drain file 284 url Exult Tools (Windows)] ([drain file 284 size])
* [drain file 536 url Exult 1.4 Source] ([drain file 536 size])
* [drain file 290 url Photoshop Shape Plugin] ([drain file 290 size])
* [drain file 287 url GIMP Plugin] ([drain file 287 size])
* [drain file 286 url Gimp Plugin 2.0] ([drain file 286 size])
* SDL 1.2 Libraries
An amazing remake, Exult is a cross-platform reworking of the Ultima 7/Serpent Isle engine that allows the game to be run on modern operating systems with expanded memory environments. This is not the same as a Voodoo memory-manager wrapper program, and it works on many systems apart from Windows.
Exult 1.2 is the latest “stable” release - Team Exult is making massive engine changes, and subsequent releases are expected to have instabilities as a result. It has Windows, Mac OS X, Sharp Zaurus, and Fedora builds available. Also avaliable is the source, so other systems can compile and build Exult.
Pentagram, the remake that does for Ultima 8 what Exult did for Ultima 7, has posted news of their development progress for the first time since last December. The team, it seems, has been busy indeed!
In the last few months, interest in Pentagram seems to have picked up again. A number of bugs were fixed since the last update, including camera fixes, key handling, containers (backpack, barrels, etc.), and a fix for a problem in the German versions of the U8. The default key binding for stasis moved from ‘S’ to ‘F10′. The build should now properly support versions of autoconf greater than 2.60.
Mac OS X builds also received a lot of attention. They build system switched from XCode to a makefile-based system that builds Pentagram and dependencies using their traditional configure script and make methods. This allows us a greater amount of control over the builds and should help prevent changes to Pentagram for unix systems that break OS X builds and vice versa.
Just prior to this news update, I noticed that the Pentagram team had released updated snapshots of both their Windows and Mac builds of the game, and both of these updates have been added to the project entry. I’ve also updated the local copy of the Pentagram source code.
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Produced by: Pentagram Team
Website: Pentagram
Releases:
* [drain file 28 url Windows Binary] ([drain file 28 size])
* [drain file 24 url OS X Universal Binary] ([drain file 24 size])
* [drain file 91 url Mac libPNG Libraries] ([drain file 91 size])
* [drain file 109 url Source Code] ([drain file 109 size])
* [drain file 410 url Nokia 770/M800 - Program] ([drain file 410 size])
* [drain file 408 url Nokia 770/M800 - libSDL] ([drain file 408 size])
* [drain file 409 url Nokia 770/M800 - INI file] ([drain file 409 size])
Pentagram Map Viewer
* [drain file 27 url Pentagram Map Viewer] ([drain file 27 size])
* [drain file 26 url Source Code] ([drain file 26 size])
What initially began as a map viewer for Ultima 8 has evolved into a full-on cross-platform engine remake in the spirit of Exult. Although no official demo has yet been released, there are up-to-date releases of source code available, as well as Windows and Mac OS X Universal binaries.
The best aspect of this is that Pentagram runs very smoothly and without an intense CPU load, unlike when Ultima 8 is run under DOSBox.
I see that Dino’s Ultima Page has posted some news concerning a couple of new file releases from different projects. Notably, Ranman’s Ultima V for TI Calculators has released a beta version of that port for the TI-92 and V200 calculators. This download has already been added to the project entry here at Aiera.
Also, the full version of a patch translating Ultima 7 to Spanish has been released. Following up on this lead led me to translation patches for Serpent Isle, Ultima 9, and Ultima Underworld about which I had previously been unaware, and these have all been added to Aiera.
Additionally, the Ultima 6 Project Development Tools Package has been released, which enables the user to edit and compile conversations, edit game objects, edit game logic, and provides a host of other functions as well. It can be downloaded from the Project Britannia website, or from the Ultima 6 Project entry here at Aiera.
Other Ultima-related news I found whilst wandering through the Internet today includes:
Aklabeth
The web home of this remake of Akalabeth seems to be offline. I hope it’s just a temporary thing.
Ultima Underworld for Pocket PC
Conversely, this port of Ultima Underworld to the PocketPC seems to be back online again. Nice to see. That means that I get to move this project out of the cemetery!
Exult
This port of The Black Gate and Serpent Isle to…well…pretty much every operating system one could dare to think of…doesn’t look as though it’s been updated, by its website. But I noticed that the Windows and PocketPC snapshots were updated earlier this month, as was the snapshot for Exult Studio. All of these can be downloaded through the project entry here. The chief modification seems to concern a bug with multiracial Avatars.
Ultima: Iris
This 3D frontend for Ultima Online has been updated recently, to build version 2365. Linux and Windows source, and the Windows installer, can all be downloaded via the project entry here, or at the project website.
Finally, I was contacted by Yannick “Alcibiade” Kirschhoffer regarding a new piece of Ultima-related material he has produced. I’ll let him explain it in his own words:
I’ve been huge fan of the second Ultima trilogy. In 2003, I began work on writing guitar arrangements of most of this era’s music. I did the Ultima 6 score almost entirely, and some of U4 and U5 too. Then I compiled these in a songbook that I illustrated with artwork and quotes from the games.
It is available for download in PDF format at www.alcibiade.org
This is a handy little creation, beautifully arranged and attractively compiled into one volume. I’ve added a project entry for it under the category of “General Utility”, and it can be downloaded from there as well.
Well done, Yannick!
I apologize for the gap in news updating; both my job and my home life have been rather busy these last few weeks, and I’ve had precious little time to stroll through “the Ultimasphere” to see what has transpired in terms of project developments and file updates.
So, without further ado, let’s get to the news!
PT-BR Underworld Translation
This translation of Ultima Underworld to Portuguese is now 100% complete, with all text strings in the game fully translated.
They are seeking testers to look for errors in grammar and spelling. So if you, O Reader, are conversant in both Portuguese and English, and wouldn’t mind playing through Ultima Underworld again, be sur